 |  |  |
Computer graphics: principles and practice | Schaum%27s outline of theory and problems of computer graphics | Computer graphics: theory into practice |
 |  |  |
Computer graphics | Fundamentals of computer graphics | Computer graphics: programming in OpenGL for visual communication |
 |  |  |
A formal model of visualization in computer graphics systems | Advances in computer graphics hardware | Computer science illuminated |
 |  |  |
Computer Analysis of Images and Patterns: 13th International Conference ... | Advances in Computer Graphics Hardware II | Chaos and fractals: the mathematics behind the computer graphics |
 |  |  |
Dynamical systems and fractals: computer graphics experiments in Pascal | Careers in graphic arts and computer graphics | Mathematics for 3D game programming and computer graphics |
 |  |  |
Introducing Maya 8 3D: For Beginners | State of the art in computer graphics: visualization and modeling | The language of new media |
 |
Photorealism in computer graphics |